Bring your app launch to life.

Create App Store screenshots, polished device mockups, and promo videos for your launch in one studio, in your desktop browser.

Why FrameFlux is different

It is one place to direct the launch, not a chain of disconnected tools.

It is built for launch systems, not one-off mockups.

Most tools help you make a single nice frame. FrameFlux is designed so the hero shot, teaser cut, timeline, and exports all grow from the same scene.

The motion edit lives beside the scene, not in another app.

You can art-direct the device shot and shape the full video in one place, which keeps timing, copy, and camera movement aligned instead of getting rebuilt later.

Your release stays reusable after export.

Projects keep the scene, timeline, and visual decisions together, so the next campaign starts from a finished foundation instead of another blank file.

Device Scenes

Place your screens on iPhone 17 Pro Max, Galaxy S22, or MacBook Pro. Adjust the pose and the controls supported by each model.

Motion & Timeline

Start with motion presets, then arrange device clips and time text and visual layers on the timeline. Refine the cut with the preview beside it.

Still Exports

Export PNG images at your chosen canvas dimensions for App Store listings, social posts, press kits, and website visuals.

Project Library

Every release scene stays organized and linked to the project. Revisit, refine, and reuse without starting from zero.

Frame Finishes

Choose from the finishes available for your selected device. Appearance options vary by model, including supported cutouts and MacBook lid opening.

One Visual Language

All outputs share the same art direction. Your social post, teaser cut, and hero shot look like they were made together.

See it in action

Every view of your launch, in one place.

Explore six views. Select an image to enlarge it.

The editor, at a glance

Bloom’s iPhone scene, with the canvas, layers, and editing tools together.

A pose that fits your product

Stride on Galaxy S22, with appearance, tilt, and positioning controls in view.

Shape the timing, layer by layer

Roam’s device clip and text layers on the editable timeline.

One project, several outputs

Bloom’s pages and PNG export options for App Store and social sizes.

Your next release starts here

Bloom, Stride, Roam, and Atlas campaigns, ready to revisit.

Keep a design worth repeating

Saved page set designs in the Pro library, ready to reuse.

What you can create

From the editor to your next launch.

Real PNG exports from fictional projects shown with Pro. Bloom, Stride, Roam, and Atlas are examples, not customer endorsements.

Bloom wellness launch with a daily mindfulness app on iPhone and the headline Feel better, one day at a time.

An App Store launch

Introduce Bloom with a clear headline and a populated iPhone product shot.

PNG · 1290 × 2796 · Opaque background

Stride fitness campaign with a Galaxy S22 showing weekly running activity beside the headline Find your stride.

A social announcement

Give Stride a square campaign visual with its fitness app on Galaxy S22.

PNG · 1080 × 1080

Atlas analytics dashboard on MacBook Pro beside the headline Your business. A clearer view.

A website hero

Put Atlas’s dashboard in a MacBook Pro scene for a product landing page.

PNG · 1920 × 1080

Device Control

Put the device exactly where the shot needs it.

Move, resize, rotate, and tilt your device in the live preview. Find the right position for your shot, then fine-tune the selected model’s supported finishes and appearance.

  • Position, scale, rotate, and tilt with a live preview
  • Choose finishes supported by the selected model
  • Keep device styling consistent across your project outputs
How it works

Build the shot, edit the cut, and export the campaign from one studio.

FrameFlux keeps the product scene and the full edit connected. You can shape the visual system, refine the motion, and finish the video timeline without handing the launch off to another tool.

Finished Bloom App Store PNG, with launch copy and a populated iPhone wellness screen.

01

Build the product shot once

Start with the app screen, copy, device finish, and camera move in one scene so the launch already feels directed before you export anything.

02

Edit the full video in the same studio

Arrange motion clips, line up on-screen elements, and refine the whole cut on a real timeline instead of bouncing between separate mockup, motion, and editing tools.

03

Export the whole campaign from there

Pull stills, teaser loops, and longer videos from the same project so every release surface keeps the same art direction and momentum.

Pricing

Clear plans for trying, running, and scaling launches.

Every plan uses the same studio. The difference is how much work you can keep active and which advanced workflow tools stay unlocked.

Free

Best for trying the workflow

$0forever

Use the full studio on a small set of live launches before you commit to a paid plan.

2 saved photo projects
2 saved video projects
Device scenes, still exports, and motion previews
Exports include a FrameFlux watermark
Explore the editor before upgrading
Most popular

Creator

Best for solo creators and marketers

$7.99per month

Unlock the full creator workflow so one person can build, save, and reuse launch work without friction.

Unlimited saved projects
Timeline editing with the audio lane
Reusable brand kits
Supported template insertion
PNG and browser-supported MP4 / WebM export
Full device scene controls

Pro

Best for advanced launch systems

$19.99per month

Keep Creator unlocked and reserve the highest-end timeline and export access for heavier launch work.

Everything in Creator
Save custom reusable designs in your library
Public and shared template publishing
Custom brand fonts & icons saved to your brand kit
Reserved access to advanced timeline lanes
Reserved priority export handling
Best fit for repeat client or campaign systems
FAQ

A few things before you start.

Where can I use FrameFlux?

FrameFlux runs in a desktop browser. Use a laptop or desktop for the canvas, device controls, and timeline; there is no desktop app to install.

What do I bring into the editor?

Upload your app screenshots or screen recordings and place them on a supported device. Add your copy, backgrounds, and other media to build a launch scene.

What can I export?

Export PNG images for App Store listings, social posts, press kits, and website visuals. Video projects can export MP4 or WebM when your browser supports the required encoders; the editor shows the formats available for your selected output.

What are the Free plan limits?

Free exports include a FrameFlux watermark. You can save up to 2 photo projects and 2 video projects at a time. Creator and Pro remove those save limits and export watermarks.

Can I reuse my designs?

Reopen saved projects to refine a campaign. Creator and Pro include brand kits and insertion of supported templates. Pro also lets you save custom reusable page sets, components, and animation presets in your library.

Ready for the next release?

Start with the hero shot and let the campaign follow it.

FrameFlux is for launches that need the product to feel directed, not merely exported.