It is built for launch systems, not one-off mockups.
Most tools help you make a single nice frame. FrameFlux is designed so the hero shot, teaser cut, timeline, and exports all grow from the same scene.
Most tools help you make a single nice frame. FrameFlux is designed so the hero shot, teaser cut, timeline, and exports all grow from the same scene.
You can art-direct the device shot and shape the full video in one place, which keeps timing, copy, and camera movement aligned instead of getting rebuilt later.
Projects keep the scene, timeline, and visual decisions together, so the next campaign starts from a finished foundation instead of another blank file.
Position your app in realistic device mockups with physical-quality renders. Tune the pose, lighting, and frame finish to match your brand.
Animate your product shots with cinematic motion presets. Build teaser cuts and launch reveals without touching a timeline.
Pull print-quality poster frames for the App Store, press kit, and social headers — all from the same device scene.
Every release scene stays organized and linked to the project. Revisit, refine, and reuse without starting from zero.
Choose from a curated set of device colorways — silver, midnight, titanium — and apply them instantly across every format.
All outputs share the same art direction. Your social post, teaser cut, and hero shot look like they were made together.
FrameFlux keeps the product scene and the full edit connected. You can shape the visual system, refine the motion, and finish the video timeline without handing the launch off to another tool.
01
Start with the app screen, copy, device finish, and camera move in one scene so the launch already feels directed before you export anything.
02
Arrange motion clips, line up on-screen elements, and refine the whole cut on a real timeline instead of bouncing between separate mockup, motion, and editing tools.
03
Pull stills, teaser loops, and longer videos from the same project so every release surface keeps the same art direction and momentum.
Every plan uses the same studio. The difference is how much work you can keep active and which advanced workflow tools stay unlocked.
Free
Best for trying the workflow
Use the full studio on a small set of live launches before you commit to a paid plan.
Creator
Best for solo creators and marketers
Unlock the full creator workflow so one person can build, save, and reuse launch work without friction.
Pro
Best for advanced launch systems
Keep Creator unlocked and reserve the highest-end timeline and export access for heavier launch work.
FrameFlux is for launches that need the product to feel directed, not merely exported.